Ratchet & Clank 2 Going Commando

Genre: action

Release: 11 November 2003

Playable: hero

Species: fantasy

Tags: humanoid 3D

Annotaion: R&C : GC opens up not too long after the end of the original game. The two heroes are still basking in the afterglow of their heroic efforts and doing what any self-respecting celebrities would do: making the rounds on the interview circuit. The pair is contacted by Abercrombie Fizzwidget, the CEO of Mega Corp--the leading corporation in the nearby Bogon galaxy--who asks them for some help. Apparently, one of Mega Corp's experimental projects, the Proto Pet, has been stolen by a mysterious thief named Angela Cross, and Fizzwidget is anxious to get it back. As luck would have it, the act of corporate thievery endangers more than just Mega Corp's profits, as the Proto Pet is extremely dangerous. While the specifics of how dangerous the critter is and why are a bit hazy, the bottom line is it could cause damage of galactic proportions if things go awry. The pair agree to help Fizzwidget out and head off to the Bogon galaxy in their trusty ship. They'll come to discover there's a lot more going on when it comes to the Proto Pet and Mega Corp as they journey through the game's 20 worlds in their quest.

Developer: Insomniac Games

Platforms: PlayStation 2

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